World Wide Web

Parent Level

[First generation Systems]
[Second Generation Systems]
[Towards Third Generation]
[Hybrid Systems]
[Reference models]

Current level

[ExperText]
[Physics Tutor]
[HyperPath Hypermedia system]
[HyperFrame (C303)]
[World Wide Web]
[RHYTHM Higraph (C504)]
[StratchTutor]
[Canto Hypertext Model]
[Harmony Hypermedia model]
[Nested Graph model]
[Intersect Hypertext DM]
[HyperSet]
[Nested Context model]
[HyperLog (C201)]
[BDCard Hypertext]
[HyperNet model (C166)]
[alpha Trellis]

Child Level

 

 

 

Contents in Current Page:

  1. World Wide Web - Introduction

 


World Wide Web - Introduction

World Wide Web (Bern et all, 1994) was developed to be a pool of human knowledge, which would allow collaborators in remote sites to share their ideas. A W3 client program displays an object, usually a document with text and images. Some of the text and images are highlighted and represent anchors. Clicking in an anchor causes the client program to access another object in another probably  computer server. W3 follows the direct navigation. Searching can be requested by a user by typing in plain text to send to the server rather than following a link. Links in W3 can point to anything can be displayed included search result links. Links between the same document are permitted. In existent W3 clients navigation is undirected. No graphical browser exist or other visual navigational aiding tool.

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